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Play funscripts using VLC and MultiFunPlayer

What you need

  • Your stroker
  • VLC Media Player
  • MultiFunPlayer
    • The standard release will ask you to download .NET runtime version 8
    • The Self-contained version doesn't require any extra dependencies, and will work out of the box

Configuration

  1. Configure VLC
    1. Tools > Preferences (Ctrl + P)
    2. Show all settings (on the bottom left of the window)

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    3. Scroll down to Interface and click on Main interfaces
      Tick the checkbox for Web

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    4. Click on the arrow next to Main interfaces, go to Lua, and enter a password in the Password field.

      image.png

    5. Save, close VLC and reopen it

  2. Configure MultiFunPlayer
    1. Connect to VLC 
      • On the very top box, click the + icon and select VLC

        image.png

      • Click the dropdown arrow on the right of the box, and enter the same password you entered in the VLC Preferences

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      • Click on the Play button under the "VLC" tab, and it should connect to VLC

    2. Connect to your stroker
      • Plug in the USB cable
      • At the very bottom of the interface, click on the + button on the right, and select Serial

        image.png

      • Click the serial port dropdown menu, and select your microcontroller
        (pictured: ESP32)

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      • Click the play arrow under Serial to connect to it

Your interface should now look something like this

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Playing back a video alongside a funscript

  1. Open a video with VLC
  2. MultiFunPlayer will automagically pick up the funscripts and assign them to the right axes, if
    • They are stored alongside the video
    • They are in the same folder as the video
    • They are named correctly

In MFP version 1.28, it appears the funscripts don't load automagically alongside VLC.
To remedy this, click the Script Repositories button (the three stacked pancakes with a magnifying glass), and add either the folder of your video as a source, or its parent folder and make it recursive using the checkbox to its right.

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Source

The above issue seems to be fixed in version 1.29 Alpha
Source

Happy stroking!